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Neon Syn

Neon Syn

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Devlog

  • Crossroads: A Unity Indie Dev tale.
    September 15, 2023 by Goo-Lord
    Unity has released the details of their new revenue model and let's just say that the reception from the development community has been overwhelmingly negative. If you're not familiar with the news I'... Continue reading
  • Neon Syn: Progress report for September 2023
    September 04, 2023 by Goo-Lord#Update
    August was a busy month for updates. The first batch of changes were setting up the itch page. Create a YouTube account and then editing a short video. Once the social media side of the house was in o... Continue reading
  • Quest for Stability: Rebuilding using version control.
    August 10, 2023 by Goo-Lord
    As I sat down for the day to work on implementing and testing a key feature. I was greeted with my scene no longer working. I had made a few small changes the day before. The last of which was creatin... Continue reading
  • Inspiration and the overwhelming number of roads that lead you there.
    August 06, 2023 by Goo-Lord
    My name is Dave(Goo-Lord) and I'm new to the game dev scene. I wrote my first game about a year ago with absolutely no knowledge of how to make a video game. I had taught myself some python for my job... Continue reading
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